![]() The winner is the first player to make it across the field, or otherwise the last one standing. The moment the monkey turns round, they must keep still, and if he catches a player moving they're out. When the monkey's back is turned they creep across the field - either by waggling the Wii remote or jiggling their legs on the balance board. The other players start out at the opposite end. What's the Time Mr Wolf? was just one of many examples of how we failed at this.) A CPU monkey stands at the end of a playing field, facing a tree. It's based on classic playground game What's the Time Mr Wolf? (For younger readers: in the olden days, before DS, we had to make our own fun. Take Red Light, Green Light, for example. Nunchuks are also required for some mini-games, but not all. The control system appears to be the same as that in Banana Blitz - you tilt the remote to move your monkey. However, only one balance board can be synced up to the Wii at a time, so other players will need to use remotes. You can use the balance board to control your monkey while racing, just as you would use it for the single-player game. The track is littered with turbo pads and a wide variety of power-ups, which seems to keep the positions of the racers changing fluidly - always important in a karting-style game. ![]() The marketing man is playing as AiAi, racing some other monkeys round an oval circuit for five laps. We're only being shown a couple of these today, and one of them featured in Banana Blitz - Monkey Racing. Kristan probably won't be pleased to hear, then, that mini-games are back in Step and Roll.
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